Station XX-14250 · recording
HelloWorld
Online 122.222.0.238:28015 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,250
- top 64%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:06 UTC FW28d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on HelloWorld?
HelloWorld uses a procedural map, which the game generates.
Which settings and rules apply on HelloWorld?
You will find no gather rate in the name of HelloWorld. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on HelloWorld?
A reading taken now shows 0 players on HelloWorld, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does HelloWorld rank against other Rust servers?
The last seven days of player hours place HelloWorld at #14,250, in the top 64% of all ranked servers.
Server details
How reliably does HelloWorld stay online?
HelloWorld is up at the moment. Of the 168 hours in the last 7 full days, it was up for 72, or 43% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Where in the world is HelloWorld hosted?
No region is published by HelloWorld. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 122.222.0.238:28015.
What build of Rust does HelloWorld use?
On Windows, HelloWorld runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on HelloWorld?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 46 hours after the wipe.
On what timetable does HelloWorld run its wipes?
Once a month HelloWorld wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 28 days 3 hours.
Server tags
What do the server tags on HelloWorld mean?
Tags published by HelloWorld and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does HelloWorld appear?
The Rust Server Trends lists that take in HelloWorld are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
What steps get you onto HelloWorld?
You can connect by pressing F1 in Rust and typing client.connect 122.222.0.238:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.