Station XX-12909 · no signal
SkylightC
Offline 122.199.3.144:28019 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,909
- top 58%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 11:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC22d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SkylightC?
A procedural map runs on SkylightC, generated by the game.
Which settings and rules apply on SkylightC?
You will find no gather rate in the name of SkylightC. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on SkylightC right now?
SkylightC is not responding at this moment and is offline, last seen 32 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.
How does SkylightC rank against other Rust servers?
On player hours for the past week, SkylightC sits at #12,909, which puts it inside the top 58% of every ranked server.
Server facts
How reliably does SkylightC stay online?
SkylightC is down at the moment; the last recorded contact was 32 hours ago. Of the 168 hours in the last 7 full days, it was up for 9, or 5% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does SkylightC run from?
A region is not published by SkylightC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 122.199.3.144:28019.
Which Rust version is SkylightC running?
SkylightC is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on SkylightC?
On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.
On what timetable does SkylightC run its wipes?
On record so far are too few of SkylightC's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on SkylightC mean?
The game's server browser reads the tags SkylightC publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SkylightC appear?
The Rust Server Trends lists that take in SkylightC are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto SkylightC?
You can connect by pressing F1 in Rust and typing client.connect 122.199.3.144:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.