Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h129 48 h

Station EA-15950 · no signal

[SEA] facepunch Premium 10

Offline EA 121.180.200.209:28015 checked 25d ago

monthly wipes vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,950
top 69% · #490 in EA
Last wipe
25d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-15950 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average
55/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 28 on average
7/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 17 on average
2/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 14 on average
6/ 300
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
2/ 200
RustGalaxy Nexus Singapore EA · groups of 100+ · monthly · 2 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [SEA] facepunch Premium 10?

[SEA] facepunch Premium 10 runs a procedural map of size 4,500 with seed 201878573, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [SEA] facepunch Premium 10?

The name of [SEA] facepunch Premium 10 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [SEA] facepunch Premium 10?

A reading taken now finds [SEA] facepunch Premium 10 offline; the most recent activity was 25 days 21 hours ago.

How does [SEA] facepunch Premium 10 rank against other Rust servers?

[SEA] facepunch Premium 10 is #490 in Asia and #15,950 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does [SEA] facepunch Premium 10 stay online?

No contact with [SEA] facepunch Premium 10 right now, and the last recorded contact was 25 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.

Where in the world is [SEA] facepunch Premium 10 hosted?

With its EA tag, [SEA] facepunch Premium 10 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 121.180.200.209:28015.

What build of Rust does [SEA] facepunch Premium 10 use?

Rust network protocol 2634 and build 166494 on Windows is what [SEA] facepunch Premium 10 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does [SEA] facepunch Premium 10 run its wipes?

An estimate from the force wipe gives [SEA] facepunch Premium 10's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 25 days 21 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [SEA] facepunch Premium 10 mean?

These are the tags [SEA] facepunch Premium 10 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [SEA] facepunch Premium 10 appear?

You will find [SEA] facepunch Premium 10 on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto [SEA] facepunch Premium 10?

You can connect by pressing F1 in Rust and typing client.connect 121.180.200.209:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166494,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.