Station XX-14440 · no signal
.....
Offline 120.230.26.42:28015 checked 38d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,440
- no region published
- Last wipe
- 38d ago
- biweekly schedule
- Next wipe
- 3d 0h
- Sun 1 Nov, 18:41 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from its schedule tagNext wipe Sunday 1 November, 18:41 UTC, in 3d 0h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 3d 0hSun 1 Nov, 18:41 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 17d 0hSun 15 Nov, 18:41 UTC
- 31d 0hSun 29 Nov, 18:41 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 18:41 UTC38d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on .....?
..... uses a procedural map, which the game generates.
Which settings and rules apply on .....?
The name of ..... gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on ..... right now?
No players are recorded on ..... at this moment; it is offline, and the last sighting was 38 days 22 hours ago.
How does ..... rank against other Rust servers?
The last seven days of player hours place ..... at #14,440, in the top – of all ranked servers.
Server facts
How reliably does ..... stay online?
..... is down at the moment; the last recorded contact was 38 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ..... hosted?
A region is not published by ...... Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 120.230.26.42:28015.
Which Rust version is ..... running?
On Windows, ..... runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on .....?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does ..... run its wipes?
Its schedule cannot be confirmed, as too few of .....'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 18:41 UTC. It has run its current world for 38 days 22 hours. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on ..... mean?
Tags published by ..... and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): You won't fight other players here; the world is what threatens you. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ..... appear?
These Rust Server Trends lists include .....: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
What steps get you onto .....?
You can connect by pressing F1 in Rust and typing client.connect 120.230.26.42:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.