Station XX-15420 · no signal
Deblin Rust Server
Offline 119.243.94.89:28015 checked 2d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,420
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 11:28 UTC25d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Deblin Rust Server?
Deblin Rust Server uses a procedural map, which the game generates.
Which settings and rules apply on Deblin Rust Server?
No gather rate appears in the name of Deblin Rust Server. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Deblin Rust Server?
Deblin Rust Server is not responding at this moment and is offline, last seen 2 days 15 hours ago. The population averaged 0 players over the past week.
How does Deblin Rust Server rank against other Rust servers?
On player hours for the past week, Deblin Rust Server sits at #15,420, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Deblin Rust Server stay online?
As recorded now, Deblin Rust Server is not reachable, the last contact having been 2 days 15 hours ago. 17 of 168 hours in the last 7 full days were up time, 10% of the total. 20 September 2026 is when Rust Server Trends first recorded it.
Which region does Deblin Rust Server run from?
A region is not published by Deblin Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 119.243.94.89:28015.
What build of Rust does Deblin Rust Server use?
Rust network protocol 2635 and build 168909 on Windows is what Deblin Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Deblin Rust Server?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 38 hours after the wipe.
How often does Deblin Rust Server wipe, and on which days?
Too few wipes of Deblin Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 13 hours.
Lists and tags
What do the server tags on Deblin Rust Server mean?
The game's server browser reads the tags Deblin Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Deblin Rust Server appear?
These Rust Server Trends lists include Deblin Rust Server: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
What steps get you onto Deblin Rust Server?
To join, enter client.connect 119.243.94.89:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.