Station XX-8525 · recording
Zion Friends PvE - Private
Online 118.236.51.50:28015 checked 9m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,525
- top 38%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 14:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Zion Friends PvE - Private?
A procedural map runs on Zion Friends PvE - Private, generated by the game.
Which settings and rules apply on Zion Friends PvE - Private?
You will find no gather rate in the name of Zion Friends PvE - Private. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Zion Friends PvE - Private right now?
The player count on Zion Friends PvE - Private stands at 0 right now. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
How does Zion Friends PvE - Private rank against other Rust servers?
The last seven days of player hours place Zion Friends PvE - Private at #8,525, in the top 38% of all ranked servers.
Operator and location
How reliably does Zion Friends PvE - Private stay online?
Zion Friends PvE - Private is up at the moment. Of the 48 hours in the last 2 full days, it was up for 47, or 98% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.
Where in the world is Zion Friends PvE - Private hosted?
A region is not published by Zion Friends PvE - Private. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 118.236.51.50:28015.
Which Rust version is Zion Friends PvE - Private running?
Rust network protocol 2635 and build 168909 on Linux is what Zion Friends PvE - Private runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Zion Friends PvE - Private wipe, and on which days?
On record so far are too few of Zion Friends PvE - Private's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 9 hours.
Server tags
What do the server tags on Zion Friends PvE - Private mean?
The game's server browser reads the tags Zion Friends PvE - Private publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Zion Friends PvE - Private appear?
The Rust Server Trends lists that take in Zion Friends PvE - Private are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Zion Friends PvE - Private?
To join, enter client.connect 118.236.51.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.