Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players69,594 Active3,624 Wipes · 3 h187 48 h

Station AU-15967 · no signal

[CN]FUXK 荒野生存

Offline 117.91.139.232:28015 checked 22d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
207d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station AU-15967 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
35/ 100
ビビラスサーバー EA · groups of 8+ · 21 on average
38/ 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 20 on average
1/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average
16/ 100
17/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [CN]FUXK 荒野生存?

The map on [CN]FUXK 荒野生存 is procedural, produced by the game.

Which settings and rules apply on [CN]FUXK 荒野生存?

You will find no gather rate in the name of [CN]FUXK 荒野生存. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [CN]FUXK 荒野生存?

A reading taken now finds [CN]FUXK 荒野生存 offline; the most recent activity was 22 days 15 hours ago.

How does [CN]FUXK 荒野生存 rank against other Rust servers?

On player hours for the past week, [CN]FUXK 荒野生存 sits at #15,967, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does [CN]FUXK 荒野生存 stay online?

[CN]FUXK 荒野生存 is down at the moment; the last recorded contact was 22 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 6 October 2026 is when Rust Server Trends first recorded it.

Which region does [CN]FUXK 荒野生存 run from?

Its region code is au1 and its name points to Asia, but [CN]FUXK 荒野生存 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 117.91.139.232:28015 is the address it uses.

What build of Rust does [CN]FUXK 荒野生存 use?

[CN]FUXK 荒野生存 is running Rust network protocol 2623 and build 148916 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does [CN]FUXK 荒野生存 run its wipes?

The rhythm of [CN]FUXK 荒野生存 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 207 days is how long the current world has been running.

Server tags

What do the server tags on [CN]FUXK 荒野生存 mean?

The game's server browser reads the tags [CN]FUXK 荒野生存 publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): It runs game build 148916; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rau1 (Region code): Region code: au1; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [CN]FUXK 荒野生存 appear?

These Rust Server Trends lists include [CN]FUXK 荒野生存: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [CN]FUXK 荒野生存?

To join, enter client.connect 117.91.139.232:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build It runs game build 148916.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rau1
Region code Region code: au1.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.