Rust Server TrendsSeismic network · station log
Recording Stations11,684 Players38,205 Active2,919 Wipes · 3 h95 48 h

Station XX-15478 · no signal

RustFGpve

Offline 116.116.194.147:28225 checked 38d ago

moddedoxidepve
Connect
Players now
0/ 128
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15478 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 128 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 19 Sep, 08:50 UTC39d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average
311/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average
111/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
177/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
33/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
57/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustFGpve?

Generated by the game, the map on RustFGpve is procedural, size 4,000 with seed 20260829. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustFGpve?

No gather rate appears in the name of RustFGpve. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RustFGpve?

A reading taken now finds RustFGpve offline; the most recent activity was 38 days 15 hours ago.

How does RustFGpve rank against other Rust servers?

On player hours for the past week, RustFGpve sits at #15,478, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does RustFGpve stay online?

As recorded now, RustFGpve is not reachable, the last contact having been 38 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RustFGpve hosted?

A region is not published by RustFGpve. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 116.116.194.147:28225.

What build of Rust does RustFGpve use?

RustFGpve is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on RustFGpve?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does RustFGpve run its wipes?

On record so far are too few of RustFGpve's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 39 days 17 hours.

Lists and tags

What do the server tags on RustFGpve mean?

The game's server browser reads the tags RustFGpve publishes: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): Slots: 128; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustFGpve appear?

These Rust Server Trends lists include RustFGpve: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to RustFGpve?

Enter client.connect 116.116.194.147:28225 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp128
Max players Slots: 128.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.