Rust Server TrendsSeismic network · station log
Recording Stations11,674 Players54,186 Active3,387 Wipes · 3 h89 48 h

Station XX-13125 · no signal

NZ-PVP-Zomnies-MODS-10x.

Offline 115.69.167.221:28015 checked 4h ago

10x moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,125
top 59%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13125 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 06:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75100:0006:0012:0018:0023:0005:00Wiped Tue 27 Oct, 00:30 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 00:30 UTC1d ago – – – – running 0
Fri 23 Oct, 05:43 UTC5d ago M0.0rising 1 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average
97/ 150
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE OC · groups of 40+ · 5x · weekly · 3 on average
6/ 100
AU Satans Killzone 5x PvP/PvE | Skill Tree | OC · groups of 8+ · 5x · monthly · 1 on average
1/ 125
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 79 on average
16/ 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 62 on average
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[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 8 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on NZ-PVP-Zomnies-MODS-10x.?

A procedural map runs on NZ-PVP-Zomnies-MODS-10x., generated by the game.

Which settings and rules apply on NZ-PVP-Zomnies-MODS-10x.?

Going by its name, NZ-PVP-Zomnies-MODS-10x. runs 10x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on NZ-PVP-Zomnies-MODS-10x. right now?

NZ-PVP-Zomnies-MODS-10x. is not responding at this moment and is offline, last seen 4 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 06:00 UTC, averaging 0 players.

How does NZ-PVP-Zomnies-MODS-10x. rank against other Rust servers?

Over the last seven days, NZ-PVP-Zomnies-MODS-10x. recorded enough player hours to reach #13,125 worldwide, placing it in the top 59% of all ranked servers.

Server details

How reliably does NZ-PVP-Zomnies-MODS-10x. stay online?

NZ-PVP-Zomnies-MODS-10x. is down at the moment; the last recorded contact was 4 hours ago. It was up 78% of the time across the last 7 full days: 131 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Which region does NZ-PVP-Zomnies-MODS-10x. run from?

No region tag comes from NZ-PVP-Zomnies-MODS-10x., though the name points to Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 115.69.167.221:28015 is the address it uses.

Which Rust version is NZ-PVP-Zomnies-MODS-10x. running?

Rust network protocol 2635 and build 168909 on Windows is what NZ-PVP-Zomnies-MODS-10x. runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on NZ-PVP-Zomnies-MODS-10x.?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does NZ-PVP-Zomnies-MODS-10x. wipe, and on which days?

On record so far are too few of NZ-PVP-Zomnies-MODS-10x.'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 33 hours.

Lists and tags

What do the server tags on NZ-PVP-Zomnies-MODS-10x. mean?

These are the tags NZ-PVP-Zomnies-MODS-10x. publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does NZ-PVP-Zomnies-MODS-10x. appear?

These Rust Server Trends lists include NZ-PVP-Zomnies-MODS-10x.: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

Join the server

How do you connect to NZ-PVP-Zomnies-MODS-10x.?

You can connect by pressing F1 in Rust and typing client.connect 115.69.167.221:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.