Station XX-13793 · no signal
YukikaedeServer
Offline 114.46.106.231:7777 checked 23d ago
- Players now
- 1/ 4
- 25% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,793
- top 61%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 07:59 UTC26d ago | M0.0▲rising | 2 | – | running | 1 | |
| Sat 3 Oct, 00:01 UTC26d ago | M0.3▲rising | 2 | – | 0.3 days | 0 | |
| Fri 2 Oct, 12:34 UTC26d ago | M0.0▲rising | 2 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on YukikaedeServer?
YukikaedeServer uses a procedural map, which the game generates.
Which settings and rules apply on YukikaedeServer?
You will find no gather rate in the name of YukikaedeServer. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on YukikaedeServer?
YukikaedeServer is not responding at this moment and is offline, last seen 23 days 19 hours ago.
How does YukikaedeServer rank against other Rust servers?
On player hours for the past week, YukikaedeServer sits at #13,793, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does YukikaedeServer stay online?
YukikaedeServer is down at the moment; the last recorded contact was 23 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.
Which region does YukikaedeServer run from?
Nothing about a region comes from YukikaedeServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 114.46.106.231:7777.
What build of Rust does YukikaedeServer use?
Rust network protocol 2634 and build 166652 on Windows is what YukikaedeServer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on YukikaedeServer?
The recent wipes averaged a busiest count of 2 players. 21 hours after the latest wipe, the crowd peaked.
How often does YukikaedeServer wipe, and on which days?
There is no next wipe to predict at YukikaedeServer, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 3 hours.
Server tags
What do the server tags on YukikaedeServer mean?
The game's server browser reads the tags YukikaedeServer publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does YukikaedeServer appear?
You will find YukikaedeServer on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
How do you connect to YukikaedeServer?
To join, enter client.connect 114.46.106.231:7777 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.