Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-3712 · recording

TW_LOCAL_台灣原倍服_10/26~11/06_

Online 114.35.125.19:28015 checked 8m ago

monthly wipes hardcore
Connect
Players now
9/ 100
9% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
1
peak 12
Rank
#3,712
top 17%
Last wipe
3d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3712 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 100 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
−7into Wed 19:00 UTC
Peak · 48 h
12most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
24.5 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 20

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 06:51 UTC3d ago M0.5rising 4 – running 1
Thu 1 Oct, 18:13 UTC FW27d ago M0.8rising 7 halved by day 20 24.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 104 on average
89/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average
28/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 15 on average
4/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average
10/ 300
[光年]【萌新友好】软核|无氪公益服|养老 EA · groups of 8+ · monthly · 4 on average
5/ 10
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 3 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TW_LOCAL_台灣原倍服_10/26~11/06_?

The procedural map on TW_LOCAL_台灣原倍服_10/26~11/06_ is size 4,500 with seed 1962309386, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on TW_LOCAL_台灣原倍服_10/26~11/06_?

The name of TW_LOCAL_台灣原倍服_10/26~11/06_ gives no gather rate. Groups hold up to 8 players, which is the default for the game. In hardcore mode, The toughest ruleset Facepunch offers. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on TW_LOCAL_台灣原倍服_10/26~11/06_ right now?

A reading taken now shows 9 players on TW_LOCAL_台灣原倍服_10/26~11/06_, which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 12. The last 48 hours show their highest activity at 16:00 UTC, averaging 11 players.

How does TW_LOCAL_台灣原倍服_10/26~11/06_ rank against other Rust servers?

On player hours for the past week, TW_LOCAL_台灣原倍服_10/26~11/06_ sits at #3,712, which puts it inside the top 17% of every ranked server.

Server details

How reliably does TW_LOCAL_台灣原倍服_10/26~11/06_ stay online?

As recorded now, TW_LOCAL_台灣原倍服_10/26~11/06_ is running. Its reported uptime points to a restart about 3 days 4 hours ago. It was up 91% of the time across the last 7 full days: 153 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does TW_LOCAL_台灣原倍服_10/26~11/06_ hold a steady tick rate?

The 48-hour average is 152 server fps; 74 is the lowest observed. At its highest, it carried 118,389 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,355 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is TW_LOCAL_台灣原倍服_10/26~11/06_ hosted?

The name of TW_LOCAL_台灣原倍服_10/26~11/06_ points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 114.35.125.19:28015 is the address it uses.

What build of Rust does TW_LOCAL_台灣原倍服_10/26~11/06_ use?

Rust network protocol 2635 and build 168909 on Windows is what TW_LOCAL_台灣原倍服_10/26~11/06_ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on TW_LOCAL_台灣原倍服_10/26~11/06_?

The recent wipes averaged a busiest count of 6 players. 7 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 20.

On what timetable does TW_LOCAL_台灣原倍服_10/26~11/06_ run its wipes?

Once a month TW_LOCAL_台灣原倍服_10/26~11/06_ wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 5 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on TW_LOCAL_台灣原倍服_10/26~11/06_ mean?

Tags published by TW_LOCAL_台灣原倍服_10/26~11/06_ and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^h (Hardcore): Facepunch's hardcore: survival is harsher and helpers are fewer. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TW_LOCAL_台灣原倍服_10/26~11/06_ appear?

These Rust Server Trends lists include TW_LOCAL_台灣原倍服_10/26~11/06_: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to join

How do you connect to TW_LOCAL_台灣原倍服_10/26~11/06_?

To join, enter client.connect 114.35.125.19:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/GWWaE7nkr2 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^h,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^h
Hardcore Facepunch's hardcore: survival is harsher and helpers are fewer.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.