Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,840 Active3,354 Wipes · 3 h124 48 h

Station EA-13938 · no signal

【炮炮PVE启蒙】测试

Offline EA 113.26.38.27:28015 checked 12d ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,938
top 64% · #511 in EA
Last wipe
18d ago
biweekly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-13938 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct13 Oct18 Oct23 Oct

Top 64% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
2.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 9d 16hSat 7 Nov, 16:09 UTC
  3. 23d 16hSat 21 Nov, 16:09 UTC
  4. 35d 19hThu 3 Dec, 19:00 UTCFW
  5. 37d 16hSat 5 Dec, 16:09 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 16:09 UTC18d ago M0.0steady 1 – running 1
Thu 8 Oct, 00:23 UTC20d ago M0.0steady 1 held half 2.7 days 1
Sun 4 Oct, 19:45 UTC24d ago M0.0rising 1 held half 3.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
14/ 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average
3/ 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average
4/ 69
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average
1/ 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 EA · groups of 16+ · biweekly · 4 on average
1/ 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 【炮炮PVE启蒙】测试?

【炮炮PVE启蒙】测试 uses a procedural map, which the game generates.

Which settings and rules apply on 【炮炮PVE启蒙】测试?

No gather rate appears in the name of 【炮炮PVE启蒙】测试. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on 【炮炮PVE启蒙】测试 right now?

A reading taken now finds 【炮炮PVE启蒙】测试 offline; the most recent activity was 12 days 14 hours ago.

How does 【炮炮PVE启蒙】测试 rank against other Rust servers?

For player hours across the last seven days, 【炮炮PVE启蒙】测试 takes #13,938 overall and #511 in Asia, inside the top 64% of all ranked servers.

Server details

How reliably does 【炮炮PVE启蒙】测试 stay online?

【炮炮PVE启蒙】测试 is down at the moment; the last recorded contact was 12 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is 【炮炮PVE启蒙】测试 hosted?

With its EA tag, 【炮炮PVE启蒙】测试 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 113.26.38.27:28015.

Which Rust version is 【炮炮PVE启蒙】测试 running?

【炮炮PVE启蒙】测试 is running Rust network protocol 2634 and build 167058 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on 【炮炮PVE启蒙】测试?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does 【炮炮PVE启蒙】测试 wipe, and on which days?

The prediction follows its tag, because too few of 【炮炮PVE启蒙】测试's wipes are on record to confirm its schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 18 days 7 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on 【炮炮PVE启蒙】测试 mean?

Tags published by 【炮炮PVE启蒙】测试 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 【炮炮PVE启蒙】测试 appear?

These Rust Server Trends lists include 【炮炮PVE启蒙】测试: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

How do you connect to 【炮炮PVE启蒙】测试?

To join, enter client.connect 113.26.38.27:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167058
Build It runs game build 167058.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.