Station XX-15973 · no signal
test008
Offline 113.251.209.244:28715 checked 26d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,973
- top 70%
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on test008?
test008 uses a procedural map, which the game generates.
Which settings and rules apply on test008?
You will find no gather rate in the name of test008. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on test008?
test008 is not responding at this moment and is offline, last seen 26 days 19 hours ago.
How does test008 rank against other Rust servers?
Over the last seven days, test008 recorded enough player hours to reach #15,973 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does test008 stay online?
As recorded now, test008 is not reachable, the last contact having been 26 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does test008 run from?
A region is not published by test008. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 113.251.209.244:28715 is the address it uses.
What build of Rust does test008 use?
Rust network protocol 2634 and build 166494 on Windows is what test008 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does test008 wipe, and on which days?
The rhythm of test008 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 48 days 3 hours.
Server tags
What do the server tags on test008 mean?
The game's server browser reads the tags test008 publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rEA (Region code): You'll see it listed with the region code EA; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does test008 appear?
The Rust Server Trends lists that take in test008 are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto test008?
To join, enter client.connect 113.251.209.244:28715 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.