Rust Server TrendsSeismic network · station log
Recording Stations11,747 Players58,384 Active3,437 Wipes · 3 h134 48 h

Station XX-13532 · no signal

AMP Powered Rust Server

Offline 113.149.162.1:28015 checked 13h ago

moddedcarbonpve
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,532
top 61%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-13532 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 07:00 UTC
Peak · 48 h
1most players in any hour
Events picked
8wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0003:0005:0006:0008:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 09:15 UTC14h ago – – – – – 0
Tue 27 Oct, 09:05 UTC14h ago – – – – – 0
Tue 27 Oct, 08:51 UTC14h ago – – – – – 0
Tue 27 Oct, 08:47 UTC14h ago – – – – – 0
Tue 27 Oct, 08:03 UTC15h ago – – – – – 1
Tue 27 Oct, 06:55 UTC16h ago – – – – – 0
Tue 27 Oct, 06:54 UTC16h ago – – – – – 0
Tue 27 Oct, 06:49 UTC16h ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustBambook|PVE|SKINDROPS groups of 10+ · monthly · 1 on average
1/ 2
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on AMP Powered Rust Server?

You will find no gather rate in the name of AMP Powered Rust Server. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on AMP Powered Rust Server?

No players are recorded on AMP Powered Rust Server at this moment; it is offline, and the last sighting was 13 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 07:00 UTC, averaging 0 players.

How does AMP Powered Rust Server rank against other Rust servers?

Over the last seven days, AMP Powered Rust Server recorded enough player hours to reach #13,532 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does AMP Powered Rust Server stay online?

No contact with AMP Powered Rust Server right now, and the last recorded contact was 13 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.

Where in the world is AMP Powered Rust Server hosted?

No region is published by AMP Powered Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 113.149.162.1:28015.

Which Rust version is AMP Powered Rust Server running?

AMP Powered Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does AMP Powered Rust Server wipe, and on which days?

None of the resets at AMP Powered Rust Server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on AMP Powered Rust Server mean?

Tags published by AMP Powered Rust Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does AMP Powered Rust Server appear?

You will find AMP Powered Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto AMP Powered Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 113.149.162.1:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.