Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players83,714 Active3,952 Wipes · 3 h169 48 h

Station EA-16968 · no signal

srs

Offline EA 112.23.178.55:28015 checked 30d ago

monthly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,968
top 71% · #498 in EA
Last wipe
30d ago
monthly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-16968 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average
83/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 28 on average
24/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 18 on average
4/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 14 on average
9/ 300
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
2/ 200
RustGalaxy Nexus Hong Kong EA · groups of 100+ · monthly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on srs?

The map on srs is procedural, produced by the game.

Which settings and rules apply on srs?

No gather rate appears in the name of srs. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on srs?

A reading taken now finds srs offline; the most recent activity was 30 days 3 hours ago.

How does srs rank against other Rust servers?

For player hours across the last seven days, srs takes #16,968 overall and #498 in Asia, inside the top 71% of all ranked servers.

Operator and location

How reliably does srs stay online?

No contact with srs right now, and the last recorded contact was 30 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does srs run from?

With its EA tag, srs lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 112.23.178.55:28015 is the address it uses.

What build of Rust does srs use?

Rust network protocol 2633 and build 165217 on Windows is what srs runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does srs wipe, and on which days?

From the force wipe the next wipe of srs is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 30 days 4 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on srs mean?

These are the tags srs publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does srs appear?

You will find srs on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto srs?

You can connect by pressing F1 in Rust and typing client.connect 112.23.178.55:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.