Rust Server TrendsSeismic network · station log
Recording Stations11,702 Players66,491 Active3,572 Wipes · 3 h116 48 h

Station XX-6464 · no signal

场景还原专用服务器

Offline 110.42.96.44:22951 checked 11h ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 5
Rank
#6,464
top 29%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6464 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 05:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75112:0019:0002:0010:0017:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0019:0002:0010:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 07:31 UTC9d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
29/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 18 on average
24/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 17 on average
11/ 200
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
23/ 100
16/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 10 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 场景还原专用服务器?

场景还原专用服务器 runs a procedural map of size 4,000 with seed 3250, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on 场景还原专用服务器?

The name of 场景还原专用服务器 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on 场景还原专用服务器?

No players are recorded on 场景还原专用服务器 at this moment; it is offline, and the last sighting was 11 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 0 players.

How does 场景还原专用服务器 rank against other Rust servers?

On player hours for the past week, 场景还原专用服务器 sits at #6,464, which puts it inside the top 29% of every ranked server.

Server details

How reliably does 场景还原专用服务器 stay online?

No contact with 场景还原专用服务器 right now, and the last recorded contact was 11 hours ago. Going by the uptime figure it reports, it restarted about 3 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 141, or 84% of the time. 19 October 2026 is when Rust Server Trends first recorded it.

How well does 场景还原专用服务器 perform under load?

Across the last 48 hours it averaged 61 server fps, with a floor of 39. The world held up to 110,315 entities at its peak, buildings and deployables included. Its highest memory use was 3,695 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does 场景还原专用服务器 run from?

Its name points to Asia, but 场景还原专用服务器 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 110.42.96.44:22951.

Which Rust version is 场景还原专用服务器 running?

场景还原专用服务器 is running Rust network protocol 2635 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 场景还原专用服务器?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does 场景还原专用服务器 run its wipes?

Too few wipes of 场景还原专用服务器 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 4 hours.

Tags

What do the server tags on 场景还原专用服务器 mean?

The game's server browser reads the tags 场景还原专用服务器 publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 场景还原专用服务器 appear?

You will find 场景还原专用服务器 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto 场景还原专用服务器?

You can connect by pressing F1 in Rust and typing client.connect 110.42.96.44:22951 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.tyteam.net is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.