Rust Server TrendsSeismic network · station log
Recording Stations11,673 Players46,970 Active2,995 Wipes · 3 h95 48 h

Station XX-13013 · no signal

rustdevserver

Offline 109.250.200.182:28505 checked 11d ago

moddedcarbonpve
Connect
Players now
1/ 16
6% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,013
top 59%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13013 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
265/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
72/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average
98/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
34/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
52/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on rustdevserver?

No gather rate appears in the name of rustdevserver. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on rustdevserver right now?

rustdevserver is not responding at this moment and is offline, last seen 11 days 12 hours ago.

How does rustdevserver rank against other Rust servers?

On player hours for the past week, rustdevserver sits at #13,013, which puts it inside the top 59% of every ranked server.

Server facts

How reliably does rustdevserver stay online?

No contact with rustdevserver right now, and the last recorded contact was 11 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does rustdevserver run from?

No region is published by rustdevserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 109.250.200.182:28505.

Which Rust version is rustdevserver running?

Rust network protocol 2634 and build 167781 on Windows is what rustdevserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does rustdevserver wipe, and on which days?

On record so far are too few of rustdevserver's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 11 days 13 hours is how long the current world has been running.

Tags

What do the server tags on rustdevserver mean?

Tags published by rustdevserver and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rustdevserver appear?

You will find rustdevserver on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto rustdevserver?

Enter client.connect 109.250.200.182:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players 16 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.