Station XX-15289 · recording
Szuflandia
Online 109.230.243.159:10900 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW28d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Szuflandia?
Generated by the game, the map on Szuflandia is procedural, size 3,500 with seed 6738. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Szuflandia?
The name of Szuflandia gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Szuflandia right now?
A reading taken now shows 0 players on Szuflandia, which has 50 slots. The population averaged 0 players over the past week.
How does Szuflandia rank against other Rust servers?
The last seven days of player hours place Szuflandia at #15,289, in the top 69% of all ranked servers.
Operator and location
How reliably does Szuflandia stay online?
Szuflandia is up at the moment. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Szuflandia perform under load?
Its average server fps over the last 48 hours was 10, and it never dropped below 10. At its highest, it carried 66,413 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,126 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Szuflandia run from?
Nothing about a region comes from Szuflandia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 109.230.243.159:10900 is the address it uses.
What build of Rust does Szuflandia use?
Rust network protocol 2635 and build 168909 on Windows is what Szuflandia runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Szuflandia?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Szuflandia run its wipes?
Once a month Szuflandia wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days.
Server tags
What do the server tags on Szuflandia mean?
Tags published by Szuflandia and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Szuflandia appear?
These Rust Server Trends lists include Szuflandia: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Szuflandia?
You can connect by pressing F1 in Rust and typing client.connect 109.230.243.159:10900 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
