Rust Server TrendsSeismic network · station log
Recording Stations11,643 Players37,948 Active2,905 Wipes · 3 h67 48 h

Station EU-8651 · recording

[GER/EU] Try To Survive

Online EU 109.230.239.71:7013 checked 9m ago

monthly wipes vanilla
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,651
top 39% · #2155 in EU
Last wipe
8d ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-8651 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 00:48 UTC8d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
117/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
87/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 187 on average
49/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 157 on average
79/ 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average
17/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
51/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [GER/EU] Try To Survive?

The procedural map on [GER/EU] Try To Survive is size 1,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [GER/EU] Try To Survive?

The name of [GER/EU] Try To Survive gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [GER/EU] Try To Survive right now?

A reading taken now shows 0 players on [GER/EU] Try To Survive, which has 40 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.

How does [GER/EU] Try To Survive rank against other Rust servers?

For player hours across the last seven days, [GER/EU] Try To Survive takes #8,651 overall and #2,155 in Europe, inside the top 39% of all ranked servers.

Server details

How reliably does [GER/EU] Try To Survive stay online?

[GER/EU] Try To Survive is up at the moment. The uptime it reports puts its last restart about 12 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 19 October 2026 is when Rust Server Trends first recorded it.

How well does [GER/EU] Try To Survive perform under load?

Across the last 48 hours it averaged 239 server fps, with a floor of 221. The world held up to 3,495 entities at its peak, buildings and deployables included. Memory use peaked at 949 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [GER/EU] Try To Survive hosted?

The EU tag is how [GER/EU] Try To Survive lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 109.230.239.71:7013.

What build of Rust does [GER/EU] Try To Survive use?

[GER/EU] Try To Survive is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [GER/EU] Try To Survive?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does [GER/EU] Try To Survive wipe, and on which days?

The force wipe is the only wipe [GER/EU] Try To Survive takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 8 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [GER/EU] Try To Survive mean?

Tags published by [GER/EU] Try To Survive and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [GER/EU] Try To Survive appear?

The Rust Server Trends lists that take in [GER/EU] Try To Survive are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [GER/EU] Try To Survive?

To join, enter client.connect 109.230.239.71:7013 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.