Station XX-6786 · no signal
JDK
Offline 109.222.51.119:28015 checked 17h ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,786
- top 30%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +0into Wed 20:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 20:09 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on JDK?
A procedural map runs on JDK, generated by the game.
Which settings and rules apply on JDK?
You will find no gather rate in the name of JDK. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on JDK?
No players are recorded on JDK at this moment; it is offline, and the last sighting was 17 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.
How does JDK rank against other Rust servers?
The last seven days of player hours place JDK at #6,786, in the top 30% of all ranked servers.
Server facts
How reliably does JDK stay online?
As recorded now, JDK is not reachable, the last contact having been 17 hours ago. It was up 20% of the time across the last 7 full days: 33 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does JDK run from?
Nothing about a region comes from JDK. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.222.51.119:28015.
What build of Rust does JDK use?
JDK is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on JDK?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
How often does JDK wipe, and on which days?
On record so far are too few of JDK's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 20 hours.
Lists and tags
What do the server tags on JDK mean?
Tags published by JDK and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp1 (Max players): 1 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does JDK appear?
The Rust Server Trends lists that take in JDK are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Connecting
How do you connect to JDK?
To join, enter client.connect 109.222.51.119:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.