Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players98,236 Active3,914 Wipes · 3 h395 48 h

Station XX-6786 · no signal

JDK

Offline 109.222.51.119:28015 checked 17h ago

teams off hardcore
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#6,786
top 30%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6786 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+0into Wed 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75119:0020:0021:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 20:09 UTC26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average
17/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 6 on average
4/ 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
2/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
4/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
4/ 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
10/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on JDK?

A procedural map runs on JDK, generated by the game.

Which settings and rules apply on JDK?

You will find no gather rate in the name of JDK. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on JDK?

No players are recorded on JDK at this moment; it is offline, and the last sighting was 17 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.

How does JDK rank against other Rust servers?

The last seven days of player hours place JDK at #6,786, in the top 30% of all ranked servers.

Server facts

How reliably does JDK stay online?

As recorded now, JDK is not reachable, the last contact having been 17 hours ago. It was up 20% of the time across the last 7 full days: 33 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does JDK run from?

Nothing about a region comes from JDK. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.222.51.119:28015.

What build of Rust does JDK use?

JDK is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on JDK?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

How often does JDK wipe, and on which days?

On record so far are too few of JDK's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 20 hours.

Lists and tags

What do the server tags on JDK mean?

Tags published by JDK and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp1 (Max players): 1 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does JDK appear?

The Rust Server Trends lists that take in JDK are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Connecting

How do you connect to JDK?

To join, enter client.connect 109.222.51.119:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp1
Max players 1 slots are available.
ts0
Group limit Teams are disabled.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.