Station XX-14685 · recording
Rustonia PvE
Online 108.67.70.254:28030 checked 2h ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,685
- top 66%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 03:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rustonia PvE?
Rustonia PvE uses a procedural map, which the game generates.
Which settings and rules apply on Rustonia PvE?
You will find no gather rate in the name of Rustonia PvE. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Rustonia PvE?
0 players are on Rustonia PvE as of now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 0 players.
How does Rustonia PvE rank against other Rust servers?
On player hours for the past week, Rustonia PvE sits at #14,685, which puts it inside the top 66% of every ranked server.
Operator and location
How reliably does Rustonia PvE stay online?
Rustonia PvE is up at the moment. It was up 100% of the time across the last 1 full day: 24 of 24 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.
Which region does Rustonia PvE run from?
Nothing about a region comes from Rustonia PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 108.67.70.254:28030 is the address it uses.
Which Rust version is Rustonia PvE running?
Rust network protocol 2635 and build 168909 on Linux is what Rustonia PvE runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Rustonia PvE run its wipes?
On record so far are too few of Rustonia PvE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 hours is how long the current world has been running.
Server tags
What do the server tags on Rustonia PvE mean?
The game's server browser reads the tags Rustonia PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rustonia PvE appear?
The Rust Server Trends lists that take in Rustonia PvE are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto Rustonia PvE?
You can connect by pressing F1 in Rust and typing client.connect 108.67.70.254:28030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.