Station XX-16491 · no signal
测试
Offline 106.45.4.56:28015 checked 30d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,491
- top 69%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 28 Sep, 03:33 UTC30d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 测试?
The map on 测试 is procedural, produced by the game.
Which settings and rules apply on 测试?
The name of 测试 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on 测试 right now?
A reading taken now finds 测试 offline; the most recent activity was 30 days 7 hours ago.
How does 测试 rank against other Rust servers?
The last seven days of player hours place 测试 at #16,491, in the top 69% of all ranked servers.
Server facts
How reliably does 测试 stay online?
As recorded now, 测试 is not reachable, the last contact having been 30 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does 测试 run from?
The name of 测试 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 106.45.4.56:28015.
Which Rust version is 测试 running?
Rust network protocol 2633 and build 165217 on Windows is what 测试 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on 测试?
On average, the busiest point of its recent wipes drew 1 players. 4 hours after the latest wipe, the crowd peaked.
How often does 测试 wipe, and on which days?
On record so far are too few of 测试's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 30 days 11 hours.
Lists and tags
What do the server tags on 测试 mean?
These are the tags 测试 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 测试 appear?
These Rust Server Trends lists include 测试: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to 测试?
To join, enter client.connect 106.45.4.56:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.