Station XX-14111 · no signal
LOCAL LAB [no EAC]
Offline 104.28.244.229:28015 checked 34d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,111
- top 63%
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
Which settings and rules apply on LOCAL LAB [no EAC]?
The name of LOCAL LAB [no EAC] gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on LOCAL LAB [no EAC] right now?
No players are recorded on LOCAL LAB [no EAC] at this moment; it is offline, and the last sighting was 34 days 17 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
On player hours for the past week, LOCAL LAB [no EAC] sits at #14,111, which puts it inside the top 63% of every ranked server.
Server facts
How reliably does LOCAL LAB [no EAC] stay online?
No contact with LOCAL LAB [no EAC] right now, and the last recorded contact was 34 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Where in the world is LOCAL LAB [no EAC] hosted?
Nothing about a region comes from LOCAL LAB [no EAC]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.28.244.229:28015.
What build of Rust does LOCAL LAB [no EAC] use?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does LOCAL LAB [no EAC] run its wipes?
On record so far are too few of LOCAL LAB [no EAC]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 21 hours is how long the current world has been running.
Tags
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LOCAL LAB [no EAC] appear?
You will find LOCAL LAB [no EAC] on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
What steps get you onto LOCAL LAB [no EAC]?
You can connect by pressing F1 in Rust and typing client.connect 104.28.244.229:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.