Station XX-14901 · no signal
LOCAL LAB [no EAC]
Offline 104.28.163.160:28015 checked 33d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,901
- top 64%
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LOCAL LAB [no EAC]?
The map on LOCAL LAB [no EAC] is procedural, produced by the game.
Which settings and rules apply on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] is not responding at this moment and is offline, last seen 33 days 8 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Over the last seven days, LOCAL LAB [no EAC] recorded enough player hours to reach #14,901 worldwide, placing it in the top 64% of all ranked servers.
Server facts
How reliably does LOCAL LAB [no EAC] stay online?
LOCAL LAB [no EAC] is down at the moment; the last recorded contact was 33 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Which region does LOCAL LAB [no EAC] run from?
Nothing about a region comes from LOCAL LAB [no EAC]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.28.163.160:28015 is the address it uses.
What build of Rust does LOCAL LAB [no EAC] use?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does LOCAL LAB [no EAC] run its wipes?
Too few wipes of LOCAL LAB [no EAC] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 41 days 18 hours is how long the current world has been running.
Tags
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LOCAL LAB [no EAC] appear?
The Rust Server Trends lists that take in LOCAL LAB [no EAC] are: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
What steps get you onto LOCAL LAB [no EAC]?
You can connect by pressing F1 in Rust and typing client.connect 104.28.163.160:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.