Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players40,450 Active3,014 Wipes · 3 h92 48 h

Station XX-13785 · no signal

LOCAL LAB [no EAC]

Offline 104.28.159.54:28015 checked 39d ago

pve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,785
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13785 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average
13/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average
10/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
12/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
21/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
13/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LOCAL LAB [no EAC]?

The map on LOCAL LAB [no EAC] is procedural, produced by the game.

Which settings and rules apply on LOCAL LAB [no EAC]?

You will find no gather rate in the name of LOCAL LAB [no EAC]. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on LOCAL LAB [no EAC] right now?

A reading taken now finds LOCAL LAB [no EAC] offline; the most recent activity was 39 days 8 hours ago.

How does LOCAL LAB [no EAC] rank against other Rust servers?

Over the last seven days, LOCAL LAB [no EAC] recorded enough player hours to reach #13,785 worldwide, placing it in the top – of all ranked servers.

Operator and location

How reliably does LOCAL LAB [no EAC] stay online?

As recorded now, LOCAL LAB [no EAC] is not reachable, the last contact having been 39 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Where in the world is LOCAL LAB [no EAC] hosted?

No region is published by LOCAL LAB [no EAC]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.28.159.54:28015.

Which Rust version is LOCAL LAB [no EAC] running?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does LOCAL LAB [no EAC] run its wipes?

The rhythm of LOCAL LAB [no EAC] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 40 days 14 hours.

Tags

What do the server tags on LOCAL LAB [no EAC] mean?

Tags published by LOCAL LAB [no EAC] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LOCAL LAB [no EAC] appear?

The Rust Server Trends lists that take in LOCAL LAB [no EAC] are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to join

How do you connect to LOCAL LAB [no EAC]?

To join, enter client.connect 104.28.159.54:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.