Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players57,218 Active3,311 Wipes · 3 h174 48 h

Station NA-5181 · recording

Invictus PvE |3X|Convoys|Raid Bases|Bosses

Online NA 104.238.222.66:28015 checked 10m ago

3x monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,181
top 23% · #884 in NA
Last wipe
25d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5181 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 12:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 12:04 UTC25d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits NA · groups of 15+ · 3x · monthly · 4 on average
3/ 50
[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| NA · groups of 12+ · 3x · monthly · 4 on average
0/ 50
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 56 on average
26/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 8 on average
2/ 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 7 on average
0/ 100
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
3/ 65
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

The procedural map on Invictus PvE |3X|Convoys|Raid Bases|Bosses is size 5,000 with seed 943310789, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

Going by its name, Invictus PvE |3X|Convoys|Raid Bases|Bosses runs 3x gather. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Invictus PvE |3X|Convoys|Raid Bases|Bosses right now?

At this moment, Invictus PvE |3X|Convoys|Raid Bases|Bosses records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 2 players.

How does Invictus PvE |3X|Convoys|Raid Bases|Bosses rank against other Rust servers?

For player hours across the last seven days, Invictus PvE |3X|Convoys|Raid Bases|Bosses takes #5,181 overall and #884 in North America, inside the top 23% of all ranked servers.

Server details

How reliably does Invictus PvE |3X|Convoys|Raid Bases|Bosses stay online?

Invictus PvE |3X|Convoys|Raid Bases|Bosses is up at the moment. Its reported uptime points to a restart about 2 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Invictus PvE |3X|Convoys|Raid Bases|Bosses hold a steady tick rate?

Across the last 48 hours it averaged 105 server fps, with a floor of 76. Buildings, deployables and all the rest of the world's entities brought it to a high of 138,775. Its highest memory use was 5,355 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Invictus PvE |3X|Convoys|Raid Bases|Bosses run from?

The NA tag is how Invictus PvE |3X|Convoys|Raid Bases|Bosses lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.238.222.66:28015.

What build of Rust does Invictus PvE |3X|Convoys|Raid Bases|Bosses use?

On Linux, Invictus PvE |3X|Convoys|Raid Bases|Bosses runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 27 hours after the wipe.

How often does Invictus PvE |3X|Convoys|Raid Bases|Bosses wipe, and on which days?

The force wipe is the only wipe Invictus PvE |3X|Convoys|Raid Bases|Bosses takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 25 days 22 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Invictus PvE |3X|Convoys|Raid Bases|Bosses mean?

Tags published by Invictus PvE |3X|Convoys|Raid Bases|Bosses and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Invictus PvE |3X|Convoys|Raid Bases|Bosses appear?

The Rust Server Trends lists that take in Invictus PvE |3X|Convoys|Raid Bases|Bosses are: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

How to join

How do you connect to Invictus PvE |3X|Convoys|Raid Bases|Bosses?

Enter client.connect 104.238.222.66:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.