Station XX-10527 · recording
Vanilla Server
Online 104.234.212.6:28025 checked 13m ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,527
- top 47%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, and #522 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 00:01 UTC4d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 9 Oct, 03:12 UTC20d ago | – | – | – | – | 15.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Vanilla Server?
The map on Vanilla Server is procedural, produced by the game.
Which settings and rules apply on Vanilla Server?
The name of Vanilla Server gives no gather rate. You can have up to 4 players in a group (quad). In softcore mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Vanilla Server?
At this moment, Vanilla Server records 1 players across 1 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Vanilla Server rank against other Rust servers?
On player hours for the past week, Vanilla Server sits at #10,527, which puts it inside the top 47% of every ranked server. It sits at #522 among quad servers.
Operator and location
How reliably does Vanilla Server stay online?
Vanilla Server is up at the moment. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Vanilla Server hosted?
A region is not published by Vanilla Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.234.212.6:28025 is the address it uses.
What build of Rust does Vanilla Server use?
Rust network protocol 2635 and build 168909 on Windows is what Vanilla Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Vanilla Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 17 hours after the wipe.
On what timetable does Vanilla Server run its wipes?
Too few wipes of Vanilla Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 22 hours is how long the current world has been running.
Tags
What do the server tags on Vanilla Server mean?
Tags published by Vanilla Server and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1 (Max players): The server has 1 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Vanilla Server appear?
The Rust Server Trends lists that take in Vanilla Server are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.
Join the server
How do you connect to Vanilla Server?
Enter client.connect 104.234.212.6:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. With the server full at the moment, a queue is likely.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.