Station XX-15903 · no signal
HamCult Rust Mgmt Accept
Offline 104.207.28.138:28015 checked 25d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,903
- top 70%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 13:14 UTC25d ago | M0.0■steady | 0 | – | – | running | 0 |
| Sun 27 Sep, 06:40 UTC30d ago | M0.0■steady | 0 | – | 5.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HamCult Rust Mgmt Accept?
A procedural map runs on HamCult Rust Mgmt Accept, generated by the game.
Which settings and rules apply on HamCult Rust Mgmt Accept?
You will find no gather rate in the name of HamCult Rust Mgmt Accept. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on HamCult Rust Mgmt Accept?
A reading taken now finds HamCult Rust Mgmt Accept offline; the most recent activity was 25 days 5 hours ago.
How does HamCult Rust Mgmt Accept rank against other Rust servers?
Over the last seven days, HamCult Rust Mgmt Accept recorded enough player hours to reach #15,903 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does HamCult Rust Mgmt Accept stay online?
As recorded now, HamCult Rust Mgmt Accept is not reachable, the last contact having been 25 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 25 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is HamCult Rust Mgmt Accept hosted?
Nothing about a region comes from HamCult Rust Mgmt Accept. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.207.28.138:28015.
Which Rust version is HamCult Rust Mgmt Accept running?
Rust network protocol 2634 and build 166586 on Linux is what HamCult Rust Mgmt Accept runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on HamCult Rust Mgmt Accept?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does HamCult Rust Mgmt Accept wipe, and on which days?
The rhythm of HamCult Rust Mgmt Accept cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 5 hours.
Server tags
What do the server tags on HamCult Rust Mgmt Accept mean?
Tags published by HamCult Rust Mgmt Accept and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HamCult Rust Mgmt Accept appear?
You will find HamCult Rust Mgmt Accept on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
What steps get you onto HamCult Rust Mgmt Accept?
You can connect by pressing F1 in Rust and typing client.connect 104.207.28.138:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.