Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players69,328 Active3,614 Wipes · 3 h126 48 h

Station XX-15309 · no signal

Fritzproject Rust TEST

Offline 104.167.29.159:28025 checked 8d ago

vanillamoddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,309
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15309 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
89/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
191/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average
37/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
119/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 52 on average
57/ 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average
31/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Fritzproject Rust TEST?

The procedural map on Fritzproject Rust TEST is size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Fritzproject Rust TEST?

No gather rate appears in the name of Fritzproject Rust TEST. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Fritzproject Rust TEST?

A reading taken now finds Fritzproject Rust TEST offline; the most recent activity was 8 days 20 hours ago.

How does Fritzproject Rust TEST rank against other Rust servers?

Over the last seven days, Fritzproject Rust TEST recorded enough player hours to reach #15,309 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does Fritzproject Rust TEST stay online?

As recorded now, Fritzproject Rust TEST is not reachable, the last contact having been 8 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Fritzproject Rust TEST run from?

No region is published by Fritzproject Rust TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 104.167.29.159:28025.

Which Rust version is Fritzproject Rust TEST running?

Rust network protocol 2634 and build 167781 on Linux is what Fritzproject Rust TEST runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Fritzproject Rust TEST run its wipes?

On record so far are too few of Fritzproject Rust TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 12 hours is how long the current world has been running.

Lists and tags

What do the server tags on Fritzproject Rust TEST mean?

These are the tags Fritzproject Rust TEST publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Fritzproject Rust TEST appear?

These Rust Server Trends lists include Fritzproject Rust TEST: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to Fritzproject Rust TEST?

You can connect by pressing F1 in Rust and typing client.connect 104.167.29.159:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.