Rust Server TrendsSeismic network · station log
Recording Stations11,631 Players45,053 Active3,098 Wipes · 3 h93 48 h

Station XX-7103 · recording

RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb

Online 104.143.3.5:31015 checked 7m ago

3x weekly wipes moddedcarbonpve
Connect
Players now
1/ 101
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#7,103
top 32%
Last wipe
4d ago
weekly schedule
Next wipe
2d 7h
Fri 30 Oct, 15:25 UTC
Seismic record · station XX-7103 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 101 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Mon 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:25 UTC, in 2d 7h. Every 7 days 1 hours · medium confidence

usual gap
5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2.5

Coming wipes

  1. 2d 7hFri 30 Oct, 15:25 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 9d 7hFri 6 Nov, 16:11 UTC
  4. 16d 8hFri 13 Nov, 16:58 UTC
  5. 23d 9hFri 20 Nov, 17:45 UTC
  6. 30d 10hFri 27 Nov, 18:31 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 37d 11hFri 4 Dec, 19:18 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC4d ago M0.0rising 1 – running 0
Fri 16 Oct, 13:51 UTC11d ago M0.0rising 1 halved by day 3 7 days 0
Fri 9 Oct, 13:59 UTC18d ago M0.3rising 2 halved by day 2 7 days 0
Thu 1 Oct, 18:07 UTC FW26d ago M0.3rising 2 held half 7.8 days 0
Wed 30 Sep, 12:26 UTC27d ago M0.7rising 5 – 1.2 days 0
Sat 26 Sep, 10:21 UTC31d ago M0.0rising 2 held half 4.1 days 1
Fri 25 Sep, 15:19 UTC32d ago M0.3rising 2 – 0.8 days 0
Thu 24 Sep, 13:20 UTC33d ago M0.3rising 2 – 1.1 days 0
Fri 18 Sep, 14:06 UTC39d ago M0.0rising 1 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

Generated by the game, the map on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb is procedural, size 4,500 with seed 5563589. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

3x gather is what RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb runs, judging by its name. The group limit is 8 players, the game's default. It plays in roleplay mode, rules for roleplay, with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb right now?

A reading taken now shows 1 players on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb, which has 101 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 1 players.

How does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb rank against other Rust servers?

The last seven days of player hours place RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb at #7,103, in the top 32% of all ranked servers.

Server details

How reliably does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb stay online?

RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb is up at the moment. Going by the uptime figure it reports, it restarted about 7 hours ago. 153 of 168 hours in the last 7 full days were up time, 91% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb hold a steady tick rate?

Its average server fps over the last 48 hours was 56, and it never dropped below 42. The world held up to 134,739 entities at its peak, buildings and deployables included. Its highest memory use was 4,385 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb run from?

A region is not published by RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.143.3.5:31015.

What build of Rust does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb use?

RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 22 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.

On what timetable does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb run its wipes?

Lately the wipes at RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb have come about every 5 days. Friday 30 October at 15:25 UTC is when its next wipe is due. The present world dates from 4 days 17 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb mean?

The game's server browser reads the tags RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb publishes: gmrust (Game mode): Survival in standard Rust; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): A server for roleplay; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb appear?

The Rust Server Trends lists that take in RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb are: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

How to join

How do you connect to RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

To join, enter client.connect 104.143.3.5:31015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.rust-gaming-nation.com/.

Instrument codes

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp101
Max players 101 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.