Rust Server TrendsSeismic network · station log
Recording Stations11,652 Players47,233 Active3,140 Wipes · 3 h114 48 h

Station XX-15829 · no signal

dill.moe

Offline 104.130.220.23:28015 checked 19d ago

monthly wipes vanilla
Connect
Players now
0/ 350
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,829
top 72%
Last wipe
21d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15829 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 350 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
281/ 325
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
139/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 172 on average
63/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
81/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 129 on average
42/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
49/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on dill.moe?

dill.moe runs a procedural map of size 6,000 with seed 345028188, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on dill.moe?

You will find no gather rate in the name of dill.moe. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on dill.moe right now?

No players are recorded on dill.moe at this moment; it is offline, and the last sighting was 19 days 7 hours ago.

How does dill.moe rank against other Rust servers?

The last seven days of player hours place dill.moe at #15,829, in the top 72% of all ranked servers.

Server details

How reliably does dill.moe stay online?

dill.moe is down at the moment; the last recorded contact was 19 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does dill.moe run from?

Nothing about a region comes from dill.moe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.130.220.23:28015.

Which Rust version is dill.moe running?

dill.moe is running Rust network protocol 2634 and build 167231 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does dill.moe run its wipes?

An estimate from the force wipe gives dill.moe's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 21 days 11 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on dill.moe mean?

The game's server browser reads the tags dill.moe publishes: gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does dill.moe appear?

You will find dill.moe on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto dill.moe?

You can connect by pressing F1 in Rust and typing client.connect 104.130.220.23:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build It runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.