Station EA-15962 · no signal
[江湖]pve丨修仙丨武器合成丨宗门丨妖兽
Offline EA 103.39.64.190:30015 checked 27d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,962
- top 70% · #483 in EA
- Last wipe
- 38d ago
- monthly schedule
- Next wipe
- 6d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 21 Sep, 09:59 UTC38d ago | M0.8▲rising | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
[江湖]pve丨修仙丨武器合成丨宗门丨妖兽 runs a procedural map of size 6,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
The name of [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 gives no gather rate. The group limit is 500 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
No players are recorded on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 at this moment; it is offline, and the last sighting was 27 days ago.
How does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 rank against other Rust servers?
The last seven days of player hours place [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 at #15,962, in the top 70% of all ranked servers and #483 in Asia.
Server facts
How reliably does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 stay online?
As recorded now, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is not reachable, the last contact having been 27 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 run from?
With its EA tag, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 103.39.64.190:30015.
Which Rust version is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 running?
On Windows, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 21 hours after the wipe.
How often does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 wipe, and on which days?
At the force wipe each month [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 38 days 14 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 mean?
Tags published by [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts500 (Group limit): Each team can hold up to 500; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 appear?
These Rust Server Trends lists include [江湖]pve丨修仙丨武器合成丨宗门丨妖兽: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
Enter client.connect 103.39.64.190:30015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
