Station EA-2882 · recording
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新
Online EA 103.217.192.121:29018 checked 8m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #2,882
- top 13% · #272 in EA
- Last wipe
- 10d ago
- biweekly schedule
- Next wipe
- 3d 21h
- Mon 2 Nov, 02:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −3into Wed 15:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 49% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 02:13 UTC, in 3d 21h. Its biweekly schedule tag · low confidence
- usual gap
- 15.2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 50%else halves by day 7
Coming wipes
- 3d 21hMon 2 Nov, 02:13 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 17d 21hMon 16 Nov, 02:13 UTC
- 31d 21hMon 30 Nov, 02:13 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 19 Oct, 02:13 UTC10d ago | M0.8▲rising | 6 | – | running | 0 | |
| Thu 1 Oct, 18:11 UTC FW27d ago | M0.8▲rising | 7 | halved by day 7 | 17.3 days | 1 | |
| Fri 18 Sep, 15:23 UTC40d ago | M0.5▲rising | 6 | held half | 13.1 days | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Generated by the game, the map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is procedural, size 4,000 with seed 897176852. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
You will find no gather rate in the name of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
At this moment, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 records 1 players across 100 slots. The seven-day average is 1 players, with a peak of 5. The last 48 hours show their highest activity at 14:00 UTC, averaging 4 players.
How does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 rank against other Rust servers?
The last seven days of player hours place 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 at #2,882, in the top 13% of all ranked servers and #272 in Asia.
Server details
How reliably does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 stay online?
As recorded now, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is running. The uptime it reports puts its last restart about 5 days 15 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 hold a steady tick rate?
The 48-hour average is 128 server fps; 93 is the lowest observed. At its highest, it carried 104,863 entities: buildings, deployables and the world's other contents. Its highest memory use was 11,015 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 hosted?
With its EA tag, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 103.217.192.121:29018.
Which Rust version is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 running?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
On average, the busiest point of its recent wipes drew 6 players. 33 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.
On what timetable does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run its wipes?
The prediction follows its tag, because too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes are on record to confirm its schedule. The date of its next wipe is Monday 2 November at 02:13 UTC. The present world dates from 10 days 2 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 mean?
These are the tags 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 appear?
These Rust Server Trends lists include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who is behind 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The a4t.cn hostname 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes is used by no other server we track.
Join the server
How do you connect to 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Enter client.connect 103.217.192.121:29018 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
