Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players100,165 Active3,872 Wipes · 3 h533 48 h

Station XX-15323 · no signal

RLSA Monthly Vanilla

Offline 102.39.139.137:28015 checked 7d ago

monthly wipes
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
14d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
344/ 425
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
238/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 161 on average
137/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
166/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average
96/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
115/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RLSA Monthly Vanilla?

RLSA Monthly Vanilla uses a procedural map, which the game generates.

Which settings and rules apply on RLSA Monthly Vanilla?

No gather rate appears in the name of RLSA Monthly Vanilla. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RLSA Monthly Vanilla?

RLSA Monthly Vanilla is not responding at this moment and is offline, last seen 7 days 23 hours ago.

How does RLSA Monthly Vanilla rank against other Rust servers?

The last seven days of player hours place RLSA Monthly Vanilla at #15,323, in the top 69% of all ranked servers.

Server details

How reliably does RLSA Monthly Vanilla stay online?

No contact with RLSA Monthly Vanilla right now, and the last recorded contact was 7 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Where in the world is RLSA Monthly Vanilla hosted?

A region is not published by RLSA Monthly Vanilla. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 102.39.139.137:28015.

Which Rust version is RLSA Monthly Vanilla running?

On Windows, RLSA Monthly Vanilla runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does RLSA Monthly Vanilla wipe, and on which days?

From the force wipe the next wipe of RLSA Monthly Vanilla is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 14 days 3 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on RLSA Monthly Vanilla mean?

These are the tags RLSA Monthly Vanilla publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RLSA Monthly Vanilla appear?

The Rust Server Trends lists that take in RLSA Monthly Vanilla are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto RLSA Monthly Vanilla?

To join, enter client.connect 102.39.139.137:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.