Station AF-15330 · no signal
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Offline AF 102.39.118.251:28015 checked 10d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,330
- top 69% · #22 in AF
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 67% in AF. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
- usual gap
- 11.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 67%else halves by day 2
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 13d 11hThu 12 Nov, 16:51 UTC
- 27d 11hThu 26 Nov, 16:51 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 41d 11hThu 10 Dec, 16:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 16:51 UTC14d ago | M0.8▲rising | 7 | – | running | 0 | |
| Sun 4 Oct, 01:13 UTC26d ago | M0.8▲rising | 10 | halved by day 2 | 11.7 days | 3 | |
| Thu 1 Oct, 18:26 UTC FW28d ago | M0.5▲rising | 6 | held half | 2.3 days | 3 | |
| Thu 17 Sep, 19:37 UTC42d ago | M0.6▲rising | 4 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Generated by the game, the map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is procedural, size 3,500 with seed 141595. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
No gather rate appears in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A reading taken now finds [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | offline; the most recent activity was 10 days 6 hours ago.
How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?
For player hours across the last seven days, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | takes #15,330 overall and #22 in Africa, inside the top 69% of all ranked servers.
Server facts
How reliably does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | stay online?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is down at the moment; the last recorded contact was 10 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run from?
The AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 102.39.118.251:28015.
What build of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | use?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The recent wipes averaged a busiest count of 8 players. The peak on the most recent wipe came 28 hours after the wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe, and on which days?
The prediction is taken from its tag, since [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 days 12 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?
Tags published by [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; AF (Africa): The server browser files it under Africa. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear?
You will find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
How do you connect to [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
To join, enter client.connect 102.39.118.251:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/cDHcf229qe is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
