Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players69,100 Active3,591 Wipes · 3 h187 48 h

Station XX-15088 · no signal

RLSA Monthly Vanilla

Offline 102.249.37.17:28015 checked 13d ago

monthly wipes
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,088
top 70%
Last wipe
13d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15088 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
423/ 450
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
252/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 170 on average
91/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
145/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 129 on average
46/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 127 on average
82/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RLSA Monthly Vanilla?

The map on RLSA Monthly Vanilla is procedural, produced by the game.

Which settings and rules apply on RLSA Monthly Vanilla?

No gather rate appears in the name of RLSA Monthly Vanilla. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on RLSA Monthly Vanilla right now?

RLSA Monthly Vanilla is not responding at this moment and is offline, last seen 13 days 17 hours ago.

How does RLSA Monthly Vanilla rank against other Rust servers?

On player hours for the past week, RLSA Monthly Vanilla sits at #15,088, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does RLSA Monthly Vanilla stay online?

No contact with RLSA Monthly Vanilla right now, and the last recorded contact was 13 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 October 2026 is when Rust Server Trends first recorded it.

Which region does RLSA Monthly Vanilla run from?

A region is not published by RLSA Monthly Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 102.249.37.17:28015.

What build of Rust does RLSA Monthly Vanilla use?

On Windows, RLSA Monthly Vanilla runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does RLSA Monthly Vanilla run its wipes?

From the force wipe the next wipe of RLSA Monthly Vanilla is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 20 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on RLSA Monthly Vanilla mean?

These are the tags RLSA Monthly Vanilla publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RLSA Monthly Vanilla appear?

The Rust Server Trends lists that take in RLSA Monthly Vanilla are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to RLSA Monthly Vanilla?

Enter client.connect 102.249.37.17:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.