Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players81,821 Active3,745 Wipes · 3 h270 48 h

Station XX-6103 · recording

Scrapland | PVE | RP

Online 102.218.213.38:28015 checked 11m ago

moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,103
top 27%
Last wipe
14d ago
no schedule published
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6103 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 20:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 07:10 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW
  4. 41d 16hThu 10 Dec, 07:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 07:10 UTC14d ago M0.7rising 5 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago M0.0steady 3 halved by day 4 13.5 days 3
Thu 17 Sep, 07:49 UTC42d ago M0.7rising 5 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
130/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
231/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
41/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
93/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
25/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
60/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Scrapland | PVE | RP?

The procedural map on Scrapland | PVE | RP is size 4,000 with seed 1350672195, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Scrapland | PVE | RP?

You will find no gather rate in the name of Scrapland | PVE | RP. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Scrapland | PVE | RP right now?

A reading taken now shows 0 players on Scrapland | PVE | RP, which has 100 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 20:00 UTC, averaging 2 players.

How does Scrapland | PVE | RP rank against other Rust servers?

On player hours for the past week, Scrapland | PVE | RP sits at #6,103, which puts it inside the top 27% of every ranked server.

Server facts

How reliably does Scrapland | PVE | RP stay online?

Right now, you can reach Scrapland | PVE | RP. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Scrapland | PVE | RP hold a steady tick rate?

The 48-hour average is 55 server fps; 12 is the lowest observed. The world held up to 104,640 entities at its peak, buildings and deployables included. It reached a ceiling of 3,180 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Scrapland | PVE | RP hosted?

A region is not published by Scrapland | PVE | RP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 102.218.213.38:28015.

Which Rust version is Scrapland | PVE | RP running?

Rust network protocol 2635 and build 168909 on Windows is what Scrapland | PVE | RP runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Scrapland | PVE | RP?

On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 9 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does Scrapland | PVE | RP wipe, and on which days?

The wipe rhythm at Scrapland | PVE | RP is every 4 weeks on Thursday at 07:10 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 14 days 7 hours.

Server tags

What do the server tags on Scrapland | PVE | RP mean?

Tags published by Scrapland | PVE | RP and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Scrapland | PVE | RP appear?

You will find Scrapland | PVE | RP on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Scrapland | PVE | RP?

To join, enter client.connect 102.218.213.38:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.