Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players38,895 Active2,943 Wipes · 3 h85 48 h

Station XX-14172 · no signal

[ZA]Gaming Server PVE

Offline 102.132.176.36:28015 checked 11d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,172
top 65%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14172 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 19 on average
9/ 150
Intoxicated ZA Vanilla 1 - Wipe in a few hours AF · groups of 8+ · biweekly · 7 on average
2/ 100
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average
0/ 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average
1/ 100
Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST AF · groups of 8+ · 3x · weekly · 4 on average
3/ 100
Nexis ZA 10x - PVP | KITS | EVENTS AF · groups of 8+ · 10x · weekly · 1 on average
1/ 125
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [ZA]Gaming Server PVE?

Generated by the game, the map on [ZA]Gaming Server PVE is procedural, size 4,250 with seed 793197. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [ZA]Gaming Server PVE?

You will find no gather rate in the name of [ZA]Gaming Server PVE. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [ZA]Gaming Server PVE?

A reading taken now finds [ZA]Gaming Server PVE offline; the most recent activity was 11 days 10 hours ago.

How does [ZA]Gaming Server PVE rank against other Rust servers?

On player hours for the past week, [ZA]Gaming Server PVE sits at #14,172, which puts it inside the top 65% of every ranked server.

Server facts

How reliably does [ZA]Gaming Server PVE stay online?

[ZA]Gaming Server PVE is down at the moment; the last recorded contact was 11 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does [ZA]Gaming Server PVE run from?

No region tag comes from [ZA]Gaming Server PVE, though the name points to Africa. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 102.132.176.36:28015 is the address it uses.

Which Rust version is [ZA]Gaming Server PVE running?

Rust network protocol 2634 and build 167781 on Windows is what [ZA]Gaming Server PVE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does [ZA]Gaming Server PVE wipe, and on which days?

Too few wipes of [ZA]Gaming Server PVE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 11 days 16 hours.

Lists and tags

What do the server tags on [ZA]Gaming Server PVE mean?

These are the tags [ZA]Gaming Server PVE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [ZA]Gaming Server PVE appear?

These Rust Server Trends lists include [ZA]Gaming Server PVE: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to [ZA]Gaming Server PVE?

You can connect by pressing F1 in Rust and typing client.connect 102.132.176.36:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.