Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players86,398 Active3,928 Wipes · 3 h157 48 h

Station XX-15918 · no signal

Naliwajka.com - US Weekly

Offline 99.87.242.3:28015 checked 26d ago

weekly wipes moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,918
top 69%
Last wipe
26d ago
weekly schedule
Next wipe
1d 6h
Thu 29 Oct, 22:07 UTC
Seismic record · station XX-15918 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:07 UTC, in 1d 6h. Its weekly schedule tag · low confidence

usual gap
3.7 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 1d 6hThu 29 Oct, 22:07 UTC
  2. 8d 2hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 22:07 UTC
  4. 22d 6hThu 19 Nov, 22:07 UTC
  5. 29d 6hThu 26 Nov, 22:07 UTC
  6. 36d 2hThu 3 Dec, 19:00 UTCFW
  7. 43d 6hThu 10 Dec, 22:07 UTC

The first 48 hours of its last wipes

Thu 24 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 22:07 UTC33d ago M0.0steady 0 – running 0
Mon 21 Sep, 05:27 UTC37d ago M0.0steady 0 – 3.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
7/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
8/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average
18/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 234 on average
39/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 196 on average
297/ 325
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Naliwajka.com - US Weekly?

Naliwajka.com - US Weekly runs a procedural map of size 3,000 with seed 465202900, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Naliwajka.com - US Weekly?

No gather rate appears in the name of Naliwajka.com - US Weekly. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Naliwajka.com - US Weekly right now?

Naliwajka.com - US Weekly is not responding at this moment and is offline, last seen 26 days 11 hours ago.

How does Naliwajka.com - US Weekly rank against other Rust servers?

The last seven days of player hours place Naliwajka.com - US Weekly at #15,918, in the top 69% of all ranked servers.

Server facts

How reliably does Naliwajka.com - US Weekly stay online?

Naliwajka.com - US Weekly is down at the moment; the last recorded contact was 26 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Naliwajka.com - US Weekly run from?

The name of Naliwajka.com - US Weekly points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 99.87.242.3:28015 is the address it uses.

Which Rust version is Naliwajka.com - US Weekly running?

Rust network protocol 2634 and build 166494 on Linux is what Naliwajka.com - US Weekly runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Naliwajka.com - US Weekly?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does Naliwajka.com - US Weekly wipe, and on which days?

The prediction follows its tag, because too few of Naliwajka.com - US Weekly's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 22:07 UTC. The present world dates from 26 days 22 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Naliwajka.com - US Weekly mean?

These are the tags Naliwajka.com - US Weekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Naliwajka.com - US Weekly appear?

You will find Naliwajka.com - US Weekly on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to Naliwajka.com - US Weekly?

To join, enter client.connect 99.87.242.3:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.naliwajka.com/game/.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.