Station XX-15172 · no signal
OSGames Test Server
Offline 99.60.25.121:28015 checked 45d ago
- Players now
- 0/ 24
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,172
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 24 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on OSGames Test Server?
A procedural map runs on OSGames Test Server, generated by the game.
Which settings and rules apply on OSGames Test Server?
The name of OSGames Test Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on OSGames Test Server?
No players are recorded on OSGames Test Server at this moment; it is offline, and the last sighting was 45 days 7 hours ago.
How does OSGames Test Server rank against other Rust servers?
On player hours for the past week, OSGames Test Server sits at #15,172, which puts it inside the top – of every ranked server.
Server facts
How reliably does OSGames Test Server stay online?
No contact with OSGames Test Server right now, and the last recorded contact was 45 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does OSGames Test Server run from?
Nothing about a region comes from OSGames Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 99.60.25.121:28015.
Which Rust version is OSGames Test Server running?
OSGames Test Server is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does OSGames Test Server wipe, and on which days?
Too few wipes of OSGames Test Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 45 days 7 hours.
Lists and tags
What do the server tags on OSGames Test Server mean?
The game's server browser reads the tags OSGames Test Server publishes: gmvanilla (Game mode): This is vanilla survival; mp24 (Max players): Slots: 24; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does OSGames Test Server appear?
The Rust Server Trends lists that take in OSGames Test Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto OSGames Test Server?
Enter client.connect 99.60.25.121:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.