Station XX-6772 · recording
Test Server
Online 99.252.41.209:58838 checked 11m ago
- Players now
- 1/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,772
- top 30%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 19:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 2wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 11:38 UTC28m ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 19:50 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 15:51 UTC1d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 12:43 UTC5d ago | M0.0■steady | 1 | held half | 4.1 days | 1 | |
| Thu 22 Oct, 15:27 UTC6d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Wed 21 Oct, 22:03 UTC7d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Mon 19 Oct, 13:28 UTC9d ago | M0.0▲rising | 1 | – | 2.4 days | 0 | |
| Thu 1 Oct, 10:19 UTC28d ago | M0.0■steady | 1 | – | halved by day 12 | 18.1 days | 1 |
| Wed 30 Sep, 02:50 UTC29d ago | M0.0■steady | 1 | – | 1.3 days | 1 | |
| Mon 28 Sep, 12:35 UTC30d ago | M0.0■steady | 1 | – | 1.6 days | 1 | |
| Sat 26 Sep, 19:19 UTC32d ago | M0.0■steady | 1 | – | 1.7 days | 1 | |
| Thu 24 Sep, 10:17 UTC35d ago | – | – | – | – | – | 1 |
| Thu 24 Sep, 08:19 UTC35d ago | M0.0■steady | 1 | – | 2.5 days | 1 | |
| Tue 22 Sep, 20:30 UTC36d ago | – | – | – | – | – | 1 |
| Tue 22 Sep, 16:17 UTC36d ago | M0.0■steady | 1 | – | 1.7 days | 1 | |
| Mon 21 Sep, 14:35 UTC37d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Fri 18 Sep, 12:38 UTC40d ago | M0.0■steady | 1 | held half | 3.1 days | 1 | |
| Fri 18 Sep, 04:43 UTC41d ago | M0.0■steady | 1 | – | 0.3 days | 1 | |
| Thu 17 Sep, 17:47 UTC41d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Thu 17 Sep, 12:34 UTC41d ago | – | – | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test Server?
The map on Test Server is procedural, produced by the game.
Which settings and rules apply on Test Server?
No gather rate appears in the name of Test Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Test Server?
The player count on Test Server stands at 1 right now. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.
How does Test Server rank against other Rust servers?
Over the last seven days, Test Server recorded enough player hours to reach #6,772 worldwide, placing it in the top 30% of all ranked servers.
Operator and location
How reliably does Test Server stay online?
Right now, you can reach Test Server. 24 of 168 hours in the last 7 full days were up time, 14% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Test Server hosted?
No region is published by Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 99.252.41.209:58838.
Which Rust version is Test Server running?
On Windows, Test Server runs Rust network protocol 2636 and build 169635. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Test Server run its wipes?
No wipe schedule is kept by Test Server, which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2636 (Protocol): Your game needs to be on protocol 2636 to join; cs169635 (Build): Game build: 169635; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test Server appear?
These Rust Server Trends lists include Test Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
How do you connect to Test Server?
Enter client.connect 99.252.41.209:58838 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.