Station XX-756 · recording
RaidLab
Online 87.210.143.224:28015 checked 14m ago
- Players now
- 200/ 50
- 400% full
- Motion · 24 h
- M1.6▲rising
- +38 players on the day
- 7-day average
- 23
- peak 201
- Rank
- #756
- top 3%
- No wipes
- resets
- 10 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 200of 50 slots
- Motion · 24 h
- M1.6▲rising+38 players
- Sharpest hour
- −145into Wed 09:00 UTC
- Peak · 48 h
- 201most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC1d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 01:59 UTC6d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 01:43 UTC6d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 01:17 UTC6d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 01:08 UTC6d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 00:48 UTC6d ago | – | – | – | – | – | 100 |
| Fri 23 Oct, 00:37 UTC6d ago | – | – | – | – | – | 20 |
| Thu 22 Oct, 23:57 UTC6d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 17:58 UTC6d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 17:48 UTC6d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RaidLab?
A procedural map runs on RaidLab, generated by the game.
Which settings and rules apply on RaidLab?
You will find no gather rate in the name of RaidLab. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on RaidLab?
At this moment, RaidLab records 200 players across 50 slots. Across seven days this server recorded an average of 23 players and a peak of 201. The last 48 hours show their highest activity at 02:00 UTC, averaging 200 players.
How does RaidLab rank against other Rust servers?
The last seven days of player hours place RaidLab at #756, in the top 3% of all ranked servers.
Server details
How reliably does RaidLab stay online?
Right now, you can reach RaidLab. Of the 168 hours in the last 7 full days, it was up for 102, or 61% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RaidLab run from?
Nothing about a region comes from RaidLab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.210.143.224:28015.
What build of Rust does RaidLab use?
Rust network protocol 2635 and build 168909 on Windows is what RaidLab runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does RaidLab run its wipes?
None of the resets at RaidLab counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Tags
What do the server tags on RaidLab mean?
The game's server browser reads the tags RaidLab publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RaidLab appear?
These Rust Server Trends lists include RaidLab: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 10+ on average.
Join the server
How do you connect to RaidLab?
To join, enter client.connect 87.210.143.224:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. With the server full at the moment, a queue is likely.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.