Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h164 48 h

Station XX-3184 · recording

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree

Online 99.249.143.10:28015 checked 15m ago

biweekly wipes moddedoxidepve
Connect
Players now
2/ 400
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 5
Rank
#3,184
top 14%
Last wipe
5d ago
biweekly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3184 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 400 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−2into Wed 19:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246801:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap
13.8 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 8d 22hSat 7 Nov, 23:19 UTC
  3. 22d 22hSat 21 Nov, 23:19 UTC
  4. 34d 18hThu 3 Dec, 19:00 UTCFW
  5. 36d 22hSat 5 Dec, 23:19 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 23:19 UTC5d ago M0.6rising 5 – running 1
Thu 15 Oct, 20:11 UTC14d ago M0.6rising 4 held half 9.1 days 0
Thu 1 Oct, 19:29 UTC FW28d ago M0.6rising 4 held half 14 days 0
Fri 18 Sep, 00:38 UTC42d ago M0.6rising 4 held half 13.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs a procedural map of size 4,250 with seed 936126738, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

You will find no gather rate in the name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

2 of the 400 slots on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree are filled right now. The seven-day average is 1 players, with a peak of 5. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 3 players.

How does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree rank against other Rust servers?

The last seven days of player hours place Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree at #3,184, in the top 14% of all ranked servers.

Server facts

How reliably does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree stay online?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree perform under load?

Across the last 48 hours it averaged 81 server fps, with a floor of 40. At its highest, it carried 123,056 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,272 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hosted?

Nothing about a region comes from Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 99.249.143.10:28015.

What build of Rust does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree use?

Rust network protocol 2635 and build 168909 on Windows is what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 21 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe, and on which days?

Its schedule cannot be confirmed, as too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 5 days 1 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree mean?

The game's server browser reads the tags Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes: gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear?

You will find Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

How do you connect to Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

You can connect by pressing F1 in Rust and typing client.connect 99.249.143.10:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/kUeYFZ5HTa.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players Slots: 400.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.