Station XX-3184 · recording
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
Online 99.249.143.10:28015 checked 15m ago
- Players now
- 2/ 400
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,184
- top 14%
- Last wipe
- 5d ago
- biweekly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 400 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −2into Wed 19:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- usual gap
- 13.8 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 8d 22hSat 7 Nov, 23:19 UTC
- 22d 22hSat 21 Nov, 23:19 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 36d 22hSat 5 Dec, 23:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 23:19 UTC5d ago | M0.6▲rising | 5 | – | running | 1 | |
| Thu 15 Oct, 20:11 UTC14d ago | M0.6▲rising | 4 | held half | 9.1 days | 0 | |
| Thu 1 Oct, 19:29 UTC FW28d ago | M0.6▲rising | 4 | held half | 14 days | 0 | |
| Fri 18 Sep, 00:38 UTC42d ago | M0.6▲rising | 4 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs a procedural map of size 4,250 with seed 936126738, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
You will find no gather rate in the name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
2 of the 400 slots on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree are filled right now. The seven-day average is 1 players, with a peak of 5. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 3 players.
How does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree rank against other Rust servers?
The last seven days of player hours place Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree at #3,184, in the top 14% of all ranked servers.
Server facts
How reliably does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree stay online?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree perform under load?
Across the last 48 hours it averaged 81 server fps, with a floor of 40. At its highest, it carried 123,056 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,272 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hosted?
Nothing about a region comes from Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 99.249.143.10:28015.
What build of Rust does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree use?
Rust network protocol 2635 and build 168909 on Windows is what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 21 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe, and on which days?
Its schedule cannot be confirmed, as too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 5 days 1 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree mean?
The game's server browser reads the tags Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes: gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear?
You will find Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Connecting
How do you connect to Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
You can connect by pressing F1 in Rust and typing client.connect 99.249.143.10:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/kUeYFZ5HTa.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
