Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,615 Active3,861 Wipes · 3 h535 48 h

Station NA-10519 · no signal

The Island | Build & Combat Practice

Offline NA 99.235.133.57:28015 checked 2d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#10,519
top 47% · #1296 in NA
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station NA-10519 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
129/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average
19/ 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
5/ 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average
3/ 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average
1/ 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average
3/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on The Island | Build & Combat Practice?

The procedural map on The Island | Build & Combat Practice is size 4,000 with seed 481981, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on The Island | Build & Combat Practice?

No gather rate appears in the name of The Island | Build & Combat Practice. The group limit is 8 players, the game's default. It plays in combat training mode, training in aim and PvP, loot supplied. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on The Island | Build & Combat Practice?

A reading taken now finds The Island | Build & Combat Practice offline; the most recent activity was 2 days 13 hours ago. The seven-day average is 0 players, with a peak of 1.

How does The Island | Build & Combat Practice rank against other Rust servers?

The Island | Build & Combat Practice is #1,296 in North America and #10,519 worldwide on the past week's player hours, within the top 47% of ranked servers.

Server details

How reliably does The Island | Build & Combat Practice stay online?

The Island | Build & Combat Practice is down at the moment; the last recorded contact was 2 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 64, or 38% of the time. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is The Island | Build & Combat Practice hosted?

In North America The Island | Build & Combat Practice lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 99.235.133.57:28015.

What build of Rust does The Island | Build & Combat Practice use?

The Island | Build & Combat Practice is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does The Island | Build & Combat Practice wipe, and on which days?

Too few wipes of The Island | Build & Combat Practice are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 23 hours is how long the current world has been running.

Tags

What do the server tags on The Island | Build & Combat Practice mean?

Tags published by The Island | Build & Combat Practice and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^k (Build server): Design and practise your bases here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does The Island | Build & Combat Practice appear?

These Rust Server Trends lists include The Island | Build & Combat Practice: Rust aim training servers, live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.

Join the server

What steps get you onto The Island | Build & Combat Practice?

To join, enter client.connect 99.235.133.57:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^d
Combat training Loot is handed to you for aim and PvP practice.
^k
Build server Design and practise your bases here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.