Station XX-15950 · no signal
Mudds PvE Rust Server
Offline 99.106.112.153:28015 checked 27d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,950
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 01:38 UTC27d ago | M0.0■steady | 0 | – | – | running | 0 |
| Thu 24 Sep, 15:30 UTC34d ago | M0.0▲rising | 1 | – | 7.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Mudds PvE Rust Server?
Mudds PvE Rust Server uses a procedural map, which the game generates.
Which settings and rules apply on Mudds PvE Rust Server?
You will find no gather rate in the name of Mudds PvE Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Mudds PvE Rust Server?
Mudds PvE Rust Server is not responding at this moment and is offline, last seen 27 days 8 hours ago.
How does Mudds PvE Rust Server rank against other Rust servers?
On player hours for the past week, Mudds PvE Rust Server sits at #15,950, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Mudds PvE Rust Server stay online?
No contact with Mudds PvE Rust Server right now, and the last recorded contact was 27 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Mudds PvE Rust Server hosted?
A region is not published by Mudds PvE Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 99.106.112.153:28015 is the address it uses.
What build of Rust does Mudds PvE Rust Server use?
Mudds PvE Rust Server is running Rust network protocol 2634 and build 166494 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Mudds PvE Rust Server?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Mudds PvE Rust Server run its wipes?
The rhythm of Mudds PvE Rust Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 8 hours.
Lists and tags
What do the server tags on Mudds PvE Rust Server mean?
These are the tags Mudds PvE Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Mudds PvE Rust Server appear?
These Rust Server Trends lists include Mudds PvE Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Mudds PvE Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 99.106.112.153:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.