Rust Server TrendsSeismic network · station log
Recording Stations11,878 Players98,796 Active3,935 Wipes · 3 h404 48 h

Station XX-15341 · recording

Mudd's Rust Staging PVE Server

Online 99.106.112.153:28505 checked 20m ago

moddedcarbon
Connect
Players now
1/ 5
20% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
1h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 5 slots
Motion · 24 h
M0.0steady+0 players
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123403:0004:0005:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep6 Oct12 Oct20 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 12

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 15:16 UTC1h ago – – – – running 0
Thu 29 Oct, 05:14 UTC11h ago – – – – – 0
Mon 5 Oct, 17:51 UTC23d ago M0.0steady 2 – – 2
Wed 23 Sep, 15:45 UTC36d ago M0.5rising 3 – 12.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
151/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
94/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
237/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Mudd's Rust Staging PVE Server?

The map on Mudd's Rust Staging PVE Server is procedural, produced by the game.

Which settings and rules apply on Mudd's Rust Staging PVE Server?

The name of Mudd's Rust Staging PVE Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Mudd's Rust Staging PVE Server?

At this moment, Mudd's Rust Staging PVE Server records 1 players across 5 slots. The seven-day average for this server is 0 players.

How does Mudd's Rust Staging PVE Server rank against other Rust servers?

The last seven days of player hours place Mudd's Rust Staging PVE Server at #15,341, in the top 69% of all ranked servers.

Server facts

How reliably does Mudd's Rust Staging PVE Server stay online?

Right now, you can reach Mudd's Rust Staging PVE Server. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 September 2026 is when Rust Server Trends first recorded it.

Which region does Mudd's Rust Staging PVE Server run from?

A region is not published by Mudd's Rust Staging PVE Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 99.106.112.153:28505 is the address it uses.

What build of Rust does Mudd's Rust Staging PVE Server use?

Mudd's Rust Staging PVE Server is running Rust network protocol 2636 and build 169652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Mudd's Rust Staging PVE Server?

The recent wipes averaged a busiest count of 2 players. 10 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 it fell below half in the wipes where it didn't hold.

On what timetable does Mudd's Rust Staging PVE Server run its wipes?

There is no next wipe to predict at Mudd's Rust Staging PVE Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 1 hours.

Tags

What do the server tags on Mudd's Rust Staging PVE Server mean?

The game's server browser reads the tags Mudd's Rust Staging PVE Server publishes: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2636 (Protocol): To connect, your game must be on the same protocol, 2636; cs169652 (Build): The game build is 169652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Mudd's Rust Staging PVE Server appear?

You will find Mudd's Rust Staging PVE Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to Mudd's Rust Staging PVE Server?

You can connect by pressing F1 in Rust and typing client.connect 99.106.112.153:28505 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2636,gmvanilla,cs169652,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2636
Protocol To connect, your game must be on the same protocol, 2636.
cs169652
Build The game build is 169652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.