Station XX-15212 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.39.72:28015 checked 14d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,212
- top 70%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Watkins Rust server | Powered by Electro?
The map on Watkins Rust server | Powered by Electro is procedural, produced by the game.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
The name of Watkins Rust server | Powered by Electro gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Watkins Rust server | Powered by Electro right now?
No players are recorded on Watkins Rust server | Powered by Electro at this moment; it is offline, and the last sighting was 14 days 1 hours ago.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
On player hours for the past week, Watkins Rust server | Powered by Electro sits at #15,212, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Watkins Rust server | Powered by Electro stay online?
As recorded now, Watkins Rust server | Powered by Electro is not reachable, the last contact having been 14 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Which region does Watkins Rust server | Powered by Electro run from?
A region is not published by Watkins Rust server | Powered by Electro. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 98.97.39.72:28015 is the address it uses.
Which Rust version is Watkins Rust server | Powered by Electro running?
On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Watkins Rust server | Powered by Electro wipe, and on which days?
On record so far are too few of Watkins Rust server | Powered by Electro's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days 11 hours.
Server tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
Tags published by Watkins Rust server | Powered by Electro and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
The Rust Server Trends lists that take in Watkins Rust server | Powered by Electro are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Watkins Rust server | Powered by Electro?
You can connect by pressing F1 in Rust and typing client.connect 98.97.39.72:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.