Station XX-15338 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.39.12:28015 checked 6d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Watkins Rust server | Powered by Electro?
A procedural map runs on Watkins Rust server | Powered by Electro, generated by the game.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
You will find no gather rate in the name of Watkins Rust server | Powered by Electro. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Watkins Rust server | Powered by Electro right now?
Watkins Rust server | Powered by Electro is not responding at this moment and is offline, last seen 6 days 10 hours ago. Averaged across the last seven days, the population was 0 players.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
The last seven days of player hours place Watkins Rust server | Powered by Electro at #15,338, in the top 69% of all ranked servers.
Server facts
How reliably does Watkins Rust server | Powered by Electro stay online?
Watkins Rust server | Powered by Electro is down at the moment; the last recorded contact was 6 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 22, or 13% of the time. 20 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Watkins Rust server | Powered by Electro hosted?
Nothing about a region comes from Watkins Rust server | Powered by Electro. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 98.97.39.12:28015.
What build of Rust does Watkins Rust server | Powered by Electro use?
Rust network protocol 2634 and build 166652 on Linux is what Watkins Rust server | Powered by Electro runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Watkins Rust server | Powered by Electro run its wipes?
On record so far are too few of Watkins Rust server | Powered by Electro's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 7 hours.
Lists and tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
These are the tags Watkins Rust server | Powered by Electro publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
These Rust Server Trends lists include Watkins Rust server | Powered by Electro: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.39.12:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.