Station XX-15432 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.38.164:28015 checked 5d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro uses a procedural map, which the game generates.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
You will find no gather rate in the name of Watkins Rust server | Powered by Electro. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Watkins Rust server | Powered by Electro?
A reading taken now finds Watkins Rust server | Powered by Electro offline; the most recent activity was 5 days 2 hours ago. Averaged across the last seven days, the population was 0 players.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
Over the last seven days, Watkins Rust server | Powered by Electro recorded enough player hours to reach #15,432 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Watkins Rust server | Powered by Electro stay online?
No contact with Watkins Rust server | Powered by Electro right now, and the last recorded contact was 5 days 2 hours ago. Of the 120 hours in the last 5 full days, it was up for 11, or 9% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Where in the world is Watkins Rust server | Powered by Electro hosted?
Nothing about a region comes from Watkins Rust server | Powered by Electro. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 98.97.38.164:28015 is the address it uses.
Which Rust version is Watkins Rust server | Powered by Electro running?
Watkins Rust server | Powered by Electro is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Watkins Rust server | Powered by Electro run its wipes?
The rhythm of Watkins Rust server | Powered by Electro cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 12 hours.
Lists and tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
Tags published by Watkins Rust server | Powered by Electro and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
These Rust Server Trends lists include Watkins Rust server | Powered by Electro: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Watkins Rust server | Powered by Electro?
To join, enter client.connect 98.97.38.164:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.