Station XX-15428 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.37.153:28015 checked 39d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,428
- no region published
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Watkins Rust server | Powered by Electro?
The map on Watkins Rust server | Powered by Electro is procedural, produced by the game.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
The name of Watkins Rust server | Powered by Electro gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Watkins Rust server | Powered by Electro right now?
A reading taken now finds Watkins Rust server | Powered by Electro offline; the most recent activity was 39 days 15 hours ago.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
The last seven days of player hours place Watkins Rust server | Powered by Electro at #15,428, in the top – of all ranked servers.
Server facts
How reliably does Watkins Rust server | Powered by Electro stay online?
Watkins Rust server | Powered by Electro is down at the moment; the last recorded contact was 39 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Watkins Rust server | Powered by Electro hosted?
No region is published by Watkins Rust server | Powered by Electro. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 98.97.37.153:28015 is the address it uses.
Which Rust version is Watkins Rust server | Powered by Electro running?
Rust network protocol 2633 and build 164530 on Linux is what Watkins Rust server | Powered by Electro runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Watkins Rust server | Powered by Electro run its wipes?
Too few wipes of Watkins Rust server | Powered by Electro are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 53 days 2 hours.
Server tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
These are the tags Watkins Rust server | Powered by Electro publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
You will find Watkins Rust server | Powered by Electro on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.37.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.